Friday, April 23, 2010

Final Submission for Week 4 :)

It seems like i haven't posted something for a few days, but actually there wasn't much to post :P as i have been working with the same assignment as you can see in the older post than this, That was a blocking stage and I had to work on the same thing in these 2-3 week and bring it to a final polished version, so here it is :)



For this week, We have got a new pick list to select any one exercise from. It's been divided from easy to hard level but i think there isn't any easy level of exercise :P everything get difficult at times, Still i have opted to go for a harder level exercised Just to challenge myself and see how do i get through that. BTW i have opted to animate a Parkour sequence always wanted to do that, as personally i might never be able to run and jump like crazy, Though i really love it and want to do it :D

So the planning will be up soon for the parkour shot.

Saturday, April 10, 2010

New Term Has already Begun :)

Have been a bit busy lately so couldn't get time to update something here. But anyways back again to work :P
Well It's already second week of the second term and having fun at school :D Not taking much of time in rambling things, i get straight to the point :P i mean post my updates so far. Before posting my stuff's, i just wanted to say, that this term My mentor is Dana Boadway, And i must say she is awesome and brilliant. Here is her Demoreel if anyone wants to have a look.


Ok so now for my stuffs :)
For the 1st week we had to select an exercise amongst the list that we were given and then shoot or get some references for the exercise and make a thumnail planning for the shot. So I decided to go with "Kick a ball" Exercise. I collected some references for a bicycle kick from Youtube and then planned my exercise accordingly. Here is the planning i did for the shot.















So that, Was for the 1st week assignment. :)

Now for the 2nd week, I had to jump right in to Maya and block in the shot according to our planning, Not compulsorily as I planned in the thumbnail drawings, I definitely am free right now to work and make it look as much better i could. Blocking is really a very crucial stage, And i feel that good blocking leads to a good polished animation. I have heard this a lot of times "More time you spend on your planning and blocking, The better and easy your work gets later" Well not i am experiencing this to be True. Very well then i ma almost done with my Blocking for the shot, and  i think i can upload whatever i have got so far, So here it is.

Tuesday, March 23, 2010

Week 12 : Compile everything and Relax :D

Ok so this is currently week 12 and in fact the last week of this term. I really had lot of fun this term, whether it be working on the assignments or making friends, Q&A's. Giving review's and feedback's, Reading feedback's that i got and analyzing them. In short the whole term was wonderful. I seriously admit that AM is definitely the best place for schooling in the whole world. There's so much of energy here, Whether it be the mentors, the students, the staff or i can say even the sites :D yeah AM site is also a big and important part of the Family. Everyone is so passionate about animation and so eager to learn at every moment and soak every bit of knowledge people get from anywhere. Like, Animation being an art form, that will always require learning throughout a person's life, I feel AM is exactly the kind of place a person will love to be with throughout the entire life. Its Simply Awesome to be part of AM family. I really am thankful to my This term's Mentor (Ruth Daly - http://www.imdb.com/name/nm0198505/) and my classmates for being such a wonderful mentor and classmates respectively.

Well next term is gonna be awesome too, as we will be starting with Body Mechanics. Just can't wait to get started :D

As far as this week assignment is concerned, we just have to compile all of the assignments we did in the 1st term and submit it as a Class 1 Progress Reel. Well i already have my animation posted up here but still am posting the compiled work of everything i did so far :) so here it is...